Titityler: A Soapy Platfohrmer

  In high school I drew a webcomic in which my friend Tyler was a bar of soap. Last time PJ visited home, Tyler couldn't help but notice his old friend really needed a bath. Maybe he doesn't have any soap? As Tyler, it's your job to collect 300 pennies from around the house so you can ship yourself to your old friend PJ. My goal was to make a flick-screen platformer in the style of Monty on the Run or Jet Set Willy with the advantages of new hardware, hoping to create something that's equally fresh, familiar, and fun, allowing players to earn a sense of achievement in a game that relies only on their own skill and wit.

  So. Collect 300 pennies and get your bubbly butt to the mail box.

  With this alpha release, I'd love to hear everything you hate about it and think needs to be fixed or changed. Then I can make list of your brilliant insights with which to mold this into a thing strangers will want to play.

  GAME CONTROLS: (should work as expected with any generic gamepad):

  Move with left and right (or Z and X)

  Jump with Use key (or SHIFT)

  toggle mini map with Menu Key (or M)

  DEV CONTROLS:

  R: Reset from room (also respawns coins/resets mini map). This doesn't work right if you have a saved game.

  L: Reset from Hero starting position

  V: toggle visibility of map layer 2

  H: toggles visibility of hit box

  O: Delete Saved Game*

  T: Restore Screen Resolution (in case of error display) C: Show how many coins are on the map

  GOALS FOR FINAL:

  more maps

  more soundtrack

  more polish

  varying sound effects for jumping/fast walking/hurting

  volume control for music

  build for apple/linux/android

  EXTRA CREDIT:

  Art by Matt Edson

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