Created for a game jam! 48 hours, solo, no brakes.

  I wanted to make a roguelike shooter with (very overpowered) weapon upgrades. Clear each stage to unlock the doors, then kick one open to get its upgrades and proceed to the next stage.

  

  Shoot: LMB / Right Trigger

  Jump: Space / South face button

  Dash: Shift / East face button

  Kick door: E / West face button

  I might add a little more to this, since I've done a bunch of the legwork for stuff like grenades, splitting projectiles, and so forth.

  But I'm pretty happy with it as is, even if you can't die (:

  The WebGL build is kinda broken, so you’ll probably want to download this.

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