A minimalist game that explores a number of themes.

  The nature of active participation:

  When are you playing and game and when are you not playing a game? Can you play a game you don't know about? Can you always choose to play or not? Games within games:

  How does playing a game inside another game change the relative experience of that game? Is it possible to create a repeating fractal of game within a game, which contains the outer game? Are these one and the same game or different games? Memetics:

  How important is word of mouth in creating a discussion around a game? How does being acted upon change the way you act on others? ---

  The font used is Josefin Sans.

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