Entry for the "Not the Brisbane 48hr Game Jam". Topic: Submerge,Air, Sculpture.

  1 man team, I spent around 21 hours all up.

  Requires DX11

  I spent a bit too long on the player mesh and animation, and got a little too deep into making a water fog model.

  I definitely didn't finish to the scope I wanted to achieve; at a minimum I would've liked a bit more ROI on the collection mechanic (eg, bring sea-life back to the areas you unlock), and a bit more spectacle on the unearthing of the statues.

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