The way you fight boss will determine how it will evolve and improve itself during the next encounter loop.

  Eliminate red aliens to gain fire upgrades or different weapons... but doing so, these small enemies will be tougher to kill.

  Which strategy will be the best?

  Controls:

  Z or X = Bleep Fire (hold to auto shoot)

  ⬆⬇⬅➡ = Move

  

  Gameplay video here : https://youtu.be/iloFjkj5oNM

  From a learning perspective This game was made with the wonderful Pico-8 engine.

  In this pico-8 source code you will find examples of:

  - Cartridge data management : save/load scores and stats (dset/dget)

  - Direct access to sprite/video memory : dynamically alter graphics when an enemy is hit (peek/poke/memcpy)

  - Big sprite partially stretched (during title or game over screen)

  To access to the source code you need to support by donating at least $1.99 USD.

  - Inspired by the game Warning Forever -

  Other references:

  - Galaxian

  - Gradius (for "Option" powerups)

  Who is making this game ?

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