Segmentation Fault is a simple walking simulator with a subtle eerie story unfolding as the player navigates the depths of a cave in an attempt to record and gain understanding of what happened to their expedition team. We have enjoyed using Godot 3.0 and other open source software to produce this title. Godot was not used for 3d games too often when this project was released. I am proud to have been an early adopter and pushed the engine to create some very cool low-poly visuals.

  We enjoyed using Godot 3.0 and other open source software to produce this title. We hope this project can be used as a learning tool for others as much as creating it was for us. Enjoy

  Download and play with the source at

  https://gitlab.com/newyearstudios/ritual-jam

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