Download-arrow-for-itch-page-Clear...Shmup Brick-Breaker Pinball!!!

  Explore the solar system looking for planets!

  Shoot the ball the top of each level!

  Fight massive bosses and get the highest score!

  Go head to head against the AI

  or a couch opponent in VS Mode!

  Check out this FREE beta demo!

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  (please, please, please) Wishlist on Steam!

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  Join the newsletter!

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  I must say... THANK YOU SO SO MUCH FOR TIPPING!

  Please comment a small review and rate the game here on Itch!

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  There are tons of ways that you can help the project!

  Wish-listing and telling your friends helps just as much!

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  Join the Discord server to chat it up! Become a tester!

  Follow me on Twitter!

  Watch the game being developed on Twitch!

  Check out previous devlogs on Youtube!

  Check out my art and follow me on Instagram!

  Wishlist on Steam!

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  Beta 1.7.8 IS HERE!!!

  Fixed issue where debris colliders were being extruded

  Fixed issue where debris was colliding with an enemy station

  Fixed "surface planet" dialog text showing early

  Fixed "surface planet" dialog UI arrow position bug

  Fixed UI arrow not option wrapping on "surface planet" dialog

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  Beta 1.7.7 IS HERE!!!

  Updated engine to Unity 2021

  Fixed mouse cursor not showing after pinball death

  Lasers removed from floor in zone 11

  Fixed dying from enemies showing wrong score in pinball mode

  Breakable block ship rotation locked in explore mode

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  Beta 1.7.6 IS HERE!!!

  Fixed Enemies not shooting on Green level 3

  Fixed pause menu not working on Sand Level 5

  Fixed timer not stopping on Sand Level 5

  Fixed vs mode character select input button mapping to X

  Revamped physics in pinball level

  Changed Level design in pinball level

  Decreased volume of small sand worm SFX

  "Demo Mode" (Auto Play) removed

  Removed spring joints from debris field

  Added scrap asteroids to explore mode

  Fixed enemy generator warning rings not showing

  Fixed enemy space stations not appearing

  Added dark panel behind "Controls Menu"

  Fixed beta menu "Green Lev 3" button not working

  Fixed beta menu "Sand Lev 4" taking you to level 10

  Background animation added to start menu

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  Beta 1.7.5 IS HERE!!!

  New scrolling background in green levels

  Changes to enemy 2 in explore mode (tentacle alien)

  Activated missing UI in explore mode

  Sand levels 4 and 5 added to beta menu

  Green Levels 1-3 added to beta menu

  Revamped controls menu at game start

  Added collectable bombs to explore mode

  Bubble pistons added to level 10 ending

  Changes to explanation menu

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  Beta 1.7.4 IS HERE!!!

  Breakable bricks are no longer too loud!

  Shield bar now shakes when player is hit

  Fixed boost do not showing at start

  Zones 14-15 balanced

  Sand level boss explosion is more quiet

  Fixed invisible wall issue in sand Boss level

  Added bubble Pistons to Sand boss level

  Balance changes to Sand Boss and level

  Sand Falls apply less gravity to ball

  Balanced Bug Boss

  Changes to "gravity circle" mechanic

  Fixed issue with persistent player location in space

  Changes to debris field in space

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  Beta 1.7.3.1 Support Patch IS HERE!!!

  Fixed controls UI not showing while exploring space

  Added scrolling nebula cloud background

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  Beta 1.7.3 IS HERE!!!

  Fixed bug where fast wide bullets were disappearing!

  Wide fast bullets no longer push the player backwards!

  2 new levels for desert planet!

  New boss at the end of desert planet!

  Fixed bug where players controls occasional became locked!

  Fixed green boost shield not showing while boosting in space!

  Bonus level 4 is easier to complete!

  Enemies no longer shoot after a level is completed!

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  Beta 1.7.2 IS HERE!!!

  Fixed top player missing in VS AI mode

  Added spring joints to debris field in explore mode

  Changes to enemy station turret fire rate

  Enemy station turrets now have animation

  Increased homing missile angle change rate

  Changes to perimeter enemy's speed and fire rate

  Fixed wide fast bullets stopping at orb obstacles

  Removed accidental static starfield in explore mode

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  Beta 1.7.1 IS HERE!!!

  Fixed issue where game data was not being saved!

  Thank you Kixie, for finding this one! ????

  Explore Mode enemies have teleport animation!

  Boost is available in Explore Mode!

  Fixed Player 2 having a different fire button!

  Fixed "sandfall" collider issues!

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  Beta 1.7.0 IS HERE!!!

  Fixed kills not showing on Scoreboard for some levels

  Fixed issues choosing explore from space station

  Fixed issue with not being able to teleport while exploring

  Fixed issues with choosing “back” from zone menu

  Fixed issues with navigation to planet 4

  Added warning UI for danger zones

  Updated tutorials in vertical levels

  Player no longer teleports in on the first frame

  Fixed bullets going through some large asteroids

  Player collider is smaller allowing for rotation in tight spaces

  Crashing in to the sun kills player

  Getting too close to the sun has fire particles

  Fixed bug that locks player movement in explore mode

  Fixed death particles rotating

  Fixed sand SFX being too loud

  Fixed large asteroid graphic details being misaligned

  Fixed thrust particles acting funny with arrow keys

  Fixed arrow on surface menu being off

  Enemy generators in explore mode

  Perimeter enemies now move

  Perimeter enemies now fire missiles randomly

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  Beta 1.6.9 IS HERE!!!

  Frame rate is capped at 60 fps

  Turret boss shots hurt ball now

  Fixed goal moving different speeds for different systems

  Sand levels 1 + 2 use new physics

  Introducing sand level 3

  New sand worm enemy with sfx

  Fixed next zone button not working in bonus rounds

  Low ball health warns player (fixed)

  Break bricks have SFX (fixed)

  Fixed enemy generator hatch physics layer issue

  Fixed player flying up through goal sometimes

  Kills are accounted for in scoreboard (fixed)

  Hold to skip cutscene (fixed)

  Added story mode data menu

  Level unlock now unlocks planets

  Added star to star system 1

  Fixed scrolling at different speeds for different systems

  Added highlighted corona at space station for easy return

  Death sound effect only triggers once

  Added SFX for hitting walls and obstacles with orb

  Added planets 3 and 4

  Added end goal SFX

  Planet 2 enemies are easier to find

  Planet menu now makes more sense

  Added zone menu to planet menu

  Teleporting back to space station removes velocity from player

  Changed submit button from B to A

  Fixed d-pad allowing rotation while in space station menu

  Fixed player and orb SFX not adjusting to volume setting

  Developer note:

  Still working on fixing the physics and character select for vs mode..

  Thank you for your patience!

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  Beta 1.6.8 IS HERE!!!

  MASSIVE UPDATE!!

  Physics code revamped and graphics adjusted for first 12 levels

  Ball physics are less floaty

  Changed how ball looks when shot

  Ball sprite is now animated

  Player moves faster

  Sidewalls send ball in the other direction slightly

  New sprite anim for squidge enemy

  New particles for squidge enemy

  Trail renderer for enemy shots

  Trail renderer for player boost

  Trail renderer for ball

  Impact powerup is more noticeable

  3 new levels (in beta menu)

  Fire button is now South face button on gamepads

  Boost button is now East face button on gamepads

  SFX for player shot

  New BGM track

  Mech Enemy

  Marble Enemy

  Wall Laser mechanic

  Tube mechanic

  Spinner wall mechanic

  Changed how level end animation works

  Gravity pickup now provides 3 uses

  Changed end to lev 1

  Changed end to lev 12

  Added parallax backgrounds to first 12 levels

  Please note:

  Tutorials temporarily removed

  Bonus stages, old beta levels, and vs mode still use old physics temporarily

  Vs mode character select is not working temporarily

  Demo Mode is not working temporarily

  Scoreboard “Kills” ui is not accurate temporarily

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  IN THE WORKS:

  The rest of the games physics are being overhauled!

  more fresh game music!

  more Vs mode Levels!

  more narrative direction!

  Expect many more updates!

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  Now you can find out when the game gets released via newsletter!

  Join our friendly discord community!

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  ALL FEEDBACK IS APPRECIATED!

  Thank you, not only for your patience, but also for all the help I've received from players and the indie game dev community!

  THANKS SO MUCH FOR PLAYING!! :) :) :)

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  Retro Space Ball is currently in OPEN BETA.

  This means that it is not a finished product and that it's subject to change.

  Games can take a long time to make.

  Thank you for your patience! :)

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  CONTROLS:

  (W) or (Up Arrow) : Fire (hold for continuous)

  (A) or (Left Arrow) : Move Ship Left

  (D) or (Right Arrow) : Move Ship Right

  Boost - (spacebar or gamepad button)

  Boosting will temporarily shield the player's ship, increase horizontal movement , and increase the fire rate for the player, but boosting can cause the ship to overheat, and it will need to cool down if so.

  Esc key to pause & access options (back button (right bottom button) on android)

  Gamepad controls may depend on your controller type. On a Playstation controller the left analog controls movement, (X) button shoots and hold (O) button while moving to boost. Start button pauses. Testing on Xbox controllers soon!

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  GAME INSTRUCTIONS:

  Get the orb to the top!

  The player has a cyan shield that can be taken by enemies and their shots.

  The orb has an energy level that is depleted by enemy shots and increased by player shots. If the orb runs out of energy, it dies, and so does the player. (a blinking red-orange orb has low energy, a blue orb has high energy)

  If the orb falls to the bottom of the level, the player will die.

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  POWER UPS:

  magenta =spread shot (15 seconds)

  green = bullets get faster (15 seconds)

  yellow = larger bullets (15 seconds)

  orange = impact on ball increases (15 seconds)

  red = fire rate increase (15 seconds)

  blue = shield +1

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  The first 7 levels have hidden bonus rounds attached!

  Find the hidden gold medal in those levels to unlock the bonus round!

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  I recently changed the itch page from discussion board to comments!

  Please comment your feedback below! ????

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