Recursion Plaza is a procedurally generated dead shopping mall experience. In this purgatory of capitalism's inextricable excesses and failings there is a dream of a kind of vanished commons--a place we once browsed together before Schumpeter's gale drove us into our homes and deeper into ourselves.
The cathedral carcass of a dead whale that fed your town for decades. You stroll the promenade huffing fumes and recalling oilier times.
An eternal Sunday afternoon in Fall. Outside it's cold, but here under the skylight it's warm and pretzel scented, and you can pretend you don't have school in the morning.
You can go deeper into the feeling or you can try to flee from it, but you will always be where you are.
The soundtrack for this experience was created by Dani Lee Pearce:
danileepearce.bandcamp.com
This project was produced for the exhibition Dire Jank at apexart, organized by Porpentine Charity Heartscape:
https://apexart.org/exhibitions/heartscape.php
Some technical support was provided by Jeremy Rotzstain and Seanna Musgrave.
Status | In development |
Platforms | Windows |
Rating | Rated 4.5 out of 5 stars (2 total ratings) |
Author | Denaton |
Genre | Card Game, Adventure |
Made with | Unity |
Tags | 2D, City Builder, Crafting, Deck Building, Fantasy, Open World, Procedural Generation, Sandbox, Turn-based |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Discord, Patreon |
Development log
- One Year UpdateJan 16, 2021
- Changelog v0.0.4Jan 06, 2020
- Changelog v0.0.3Dec 29, 2019