A game about single cells swimming in the primordial soup and making friends. Best enjoyed on high resolution monitors. Designed for touchpad, also works with regular mouse input. No instructions are provided: the fun of the game is to discover how to play it by trying yourself.

  Pulse was made at the Global Game Jam 2013.

  CREDITS

  Tanja Borzel (game design + graphics)

  Christiaan Janssen (game design + code)

  Iwan Gabovitch (sound design)

  Music: "water level" from "krank", by Legoluft (CC0)

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