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  Welcome to Phil's Laberia, an educational game about bioengineering! This summer, you are working in the Stanford iGEM Lab! Follow along as Phil and his colleagues guide you through lab protocols, and who knows, maybe you'll learn something new!

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  The Motivation

  Phil's Laberia was designed and developed in order to create an accessible form of bioengineering education. Wet lab skills are hard to digest and very expensive, making them difficult to access within secondary education. Our team wanted to create an educational game where students can reinforce the basic steps to common bioengineering techniques, while having the ability to read and comprehend the science behind these ideas.

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  Controls

  WASD / Arrow Keys - WalkE - InteractZ - Previous Dialogue X - Next DialogueMouse - Drag, Drop, and ClickDrag and Drop items between inventory slotsDrag and Drop items from inventory to workbench slotsClick to pick up items ✦ .  ⁺   . ✦ .  ⁺   . ✦

   Content

  Current - Version 1.0 (Aug. 23, 2023)

  Lab Tour: Learn lab safety and about lab machinesDNA Extraction: Extract Jellyfish DNAPCR: From extracted DNA to a gene fragment Gel Electrophoresis: Measuring DNA by size (bp)Gibson Assembly: From gene fragment to plasmidStreaking Plates: Culture bacteria on a petri dishLiquid Culture: Culture bacteria in a tubeTransformation: Insert foreign DNA into bacteriaMiniprep: Extract and purify plasmid DNA from bacteria Future Updates - Version 2.0

  Arcade Style (Easy, Medium, Hard): Put those skills to the test! Trash Cans: Throw items awayFull Screen Availability & UI Responsiveness: More accessible to all devices. ✦ .  ⁺   . ✦ .  ⁺   . ✦

   Credit

  Art, Code, and Game Design

  Ngoc Tran, Stanford iGEM Team '23

  Game Dialogue

  Julia Vu, Stanford iGEM Team '23 Music and SFX

  Background music by Alex McCulloch

  "Lay Low""Forest""High""Jay""Red Moon" All SFX are under Public Domain

  Peludo - Water NoiseNenadSimic - UI Click Noisethemightyglider - Ice / Shovel Noisefarfadet46 - Pop Sound

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