Just a little platformer I made for Ludum Dare's 48hr Jam - The theme was "Shapeshift". Didn't get the usual amount of time to spend on Ludum Dare as normal so this one's a little rushed, but pleasant enough!
Controlled with arrow keys and number keys to change form. Other instructions in game. Guide the little paper dude through the levels to reach the exit, changing between different forms to get about the place.
Apologies for all the bugs and the horrible sub-pixel mess :P
Source requires Unity 5.3.4f1 & Rotorz Tile engine for Unity. Includes all scripts & assets used to create the game.
Helvetipixel by pentacom
Updated | 7 hours ago |
Status | In development |
Platforms | HTML5 |
Rating | Rated 3.0 out of 5 stars (2 total ratings) |
Author | JuanKardenas |
Genre | Fighting, Survival |
Made with | GDevelop |
Tags | dragon-ball, Open World, Singleplayer, Top down shooter |
Average session | Days or more |
Languages | English |
Inputs | Keyboard, Mouse |
Development log
- 25/01/2024 UPDATE5 days ago
- 14/09/2023 UPDATESep 14, 2023
- 08/09/2023 UPDATESep 08, 2023
- 31/07/2023 UPDATEJul 31, 2023
- 18/05/2023 UPDATEMay 19, 2023
- 01/04/2023 UPDATEApr 02, 2023
- 24/01/2023 UPDATEJan 25, 2023
- dev log updateJan 08, 2023
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