SPACE SCIENCE EXPEDITIONS AND PERSONNAL ANXIETIES • PLOT

  A group of scientists and an androïd (you) take part on a mission to uncover the secrets of the strange life forms inhabiting Occator Crater, on dwarf planet Ceres.

  Soon, this mission will become a stage for each of the characters anxieties, and maybe (spoilers ahead), expose the deepest fears and unattainable hopes of an extinct spacefaring civilization.

  •FEATURES

  ~ Alien worlds adventure.

  ~ Anxiety-ridden characters.

  ~ 2 very different endings, the second one coming in 3 different variations.

  ~ Original sound track (thanks Bosca Ceoil).

  ~ Hand-drawn visuals.

  •ABOUT

  Occator is a deeply imperfect narrative I started three months ago, to try out Ren'Py. I kind of lost control, wanting to make choices and multiple endings. It's not too bad I hope, but maybe this was too ambitious of a project to begin with.

  I think I'll make other Visual Novels, this is an interesting medium, and I'm deeply interested in interactions in narration.

  This game might be buggy, please forgive me, I'm not a developper and even a simplified language such as Ren'Py's isn't comfortable to me. As this is not a major project to me, I'd prefer to leave it as it is and probably won't correct any bug or anything.

  Yet it's been an interesting experience, and I hope you'll enjoy this game and forgive its narrative, visual, and dev mistakes.

  English is not my birth language. There will probably be mistakes. I am sorry in advance.

  /!\ CAUTION /!\

  There are some flashing lights. If you are subject to epilepsy, maybe playing this game is not recommended.

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