No time To Di(c)e
The dice lived in peace in the casino with the cards, until one day, in an unfortunate turn of events, the dice are separated, and our protagonist decides to take justice into their own hands.
No Time To Di(c)e is a top-down shooter where you seek revenge to save your dice friend.
Slay your enemies with casino chips or test your luck throwing your special attack and defeat the cards in your way.
In this version you will fight The Clubs Mage and their army.
CONTROLS:
- IN-GAME:
Move - WASD Aim - Directional Arrows Normal Attack - Space Bar Special Attack - E Exit - Esc
- MENUS:
Move - Directional Arrows Accept - Space Bar Exit - Esc CREDITS:
We are a group of students in our first year of Videogame Design and Development in Spain
CODERS:
Héctor Báscones (github.com/Hekbas) Jonathan Cacay (github.com/xGauss05) Francisco Ferrerós (github.com/kikofp02) Pau Fusco (github.com/PauFusco) Ethan Martín (github.com/Ethanm-0371) Jan Neto (github.com/JanNetoLlorens) ART PRODUCTION:
Victor Martín (github.com/VicMarBall) Júlia Serra (github.com/softdrawss) Adrián Ponce (github.com/AdrianGPJ) Ariadna Sevcik (github.com/AriSevcik) Hèctor Garcia (github.com/Neidragon) Luis González (github.com/punto16) This game has been developed in SDL2 and C++ in Visual Studio.
All the assets were made from scratch.