In Monet Heist, you play as Salvador Daring, a wanted criminal on his way to the national museum for a heist! You need to sneak through a complex museum to steal the Golden Duck, a masterpiece created by the renowned artist, Clauda Monet. But beware, you are being monitored by outdated, busted-up surveillance cameras operating around the compound. It's your job to get in and get out without being seen!
Centered around this year's GMTK Game Jam theme, ‘Out of Control’, the team worked together ceaselessly over 48 hours to create a game that we find most befitting of the topic. This manifested as a stealth-puzzle, second-person perspective game that balances both 2D and 3D elements to create a unique experience for all players, titled ‘Monet Heist’ (all puns intended and appreciated).
This game jam was a perfect opportunity for us to exhibit and practice our game development skills, as all assets in the game, from the art to the music composition, had been painstakingly designed by our team, Space Quackers. We did our best to provide a retro user experience and interesting narrative despite the limited production timeline and restrictions.
We had initially created this game for GMTK Game Jam 2020, but we were unable to submit our entry. However, we submitted it for the GMTK Deadline Missers Jam, where we clinched 4th place!
The core of our game was developed during the game jam time frame, but we have since optimised and polished the game in the days that followed (and have plans to add so much more)!
We hope you enjoy the game!
THE TEAM
All members were involved in coming up with the concept and the game's design direction.
The Artists & Designers
▐ KENNETH CHAN
3D Artist
Level Designer
Animator
▐ SETH KHAW
2D Artist
UI Designer
Music Composer & Sound Designer
The Programmers
▐ LEOW YUMI
Gameplay & UI Programmer
Art Integration & Game Polish
Quality Assurance
▐ JEDIDIAH CHENG
Gameplay Programmer
▐ TRAVESS TAN
Gameplay Programmer
Status | Released |
Platforms | Android, HTML5 |
Rating | Rated 4.3 out of 5 stars (14 total ratings) |
Author | TheRetroRoomRoo |
Genre | Role Playing, Adventure |
Made with | GB Studio, MilkyTracker, Adobe Photoshop |
Tags | 2D, Female Protagonist, Funny, Game Boy, Open World, Pixel Art, Retro, Singleplayer, Story Rich |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard, Touchscreen |
Accessibility | Color-blind friendly, Subtitles, Interactive tutorial |
Links | Blog |
Development log
- Quest Arrest Physical copies & merchOct 12, 2020
- Quest Arrest Android BetaAug 16, 2020
- Quest Arrest AndroidAug 11, 2020
- Quest Arest 1.1 updateMay 28, 2020
- Quest Arrest PC now available!May 27, 2020
- First post!Feb 29, 2020