Have you ever attempted to battle against your own best senses? Have you ever been in a situation that you've needed to visualize as something completely needlessly complex to escape out of? Do you hate approximately 2 minutes of your own time and need to kill it as easily as possible?

  Then here's the game for you - spot whelming visual effects, semi-functional gameplay! The music is bad. It's all bad. But it should probably work.

  v1.01, after a bunch of updates and configuring it to be HTML5 friendly, should now comfortably run in a browser. Fixed respawning, platforms, bit of tit and tat here and there, really. Feel free to report anything that bugs out. Like my face.

  v1.02, more changes, mainly just for sanity effect introduction and platform generation. Some minor bugs and nitpicks. Also now the window is absolutely huge.

  v1.03, Speedrun mode and some other requested features. There's now a WASD control scheme. The WASD control scheme is not good. But it's there.

  v1.04, Maybe the last update of all, my friends. Unless something is hideously broken. Last boss attack in, a few GUI changes, rebalances and minor bits and bobs. And the exe version is back for prosperity, in case you need to play it in 520x320 like it's designed. Resizeable, too.

Development log

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