What is?

  Mega Man X - Fighting Arena was a "fan made" 2D Fighting Game developed by AlexDX4 (code) and FXFreitas (sprite), with the small collaboration of Rocklu, V-Nico, IrregularSaturn, NONE/dragon, Rods Retroplays and many others.

  Game content:

  6 Playable Characters:

  X, Zero, Alia, Iris, Sigma W and X Command Mission;

  12 Stages:

  Future Highway, Reploid Factory Entrance, Hunter Base, Sky Lagoon, Repliforce Aircraft, Colony Eurasia's Secret Laboratory, Training Stage, Air Force, Air Force

  At Night, Jakob's Top, Lagrano Ruins and Berkana's Evil Chamber.

  [ Buttons ]

  A = (AT) - Action Trigger

  X = (LA) - Light Attack

  Y = (MA) - Medium Attack

  B = (HA) - Heavy Attack

  C = (PD) - Phantom Dash

  Z = (OO) - Overclock / Overdrive

  A+X / (AT+LA) = Throw/Grab

  Y+B / (MA+HA) = ReAct

  [ Gameplay ]

  Normal Attacks can usually cancel into one another, generally following the order:

  (L)ight, (M)edium, (H)eavy;

  Action Trigger: Is a unique abilitie of each character in the game, in other words,

  is the signature move representing each character and their play-style, for example: X's Charge Shot is his Action Trigger;

  ReAct: Your character will briefly flash white, then perform a reversal action, like a "shoryuken" or a "counter attack".

  [ Support us! ]

  YouTube Channel

  Gamejolt page

  Twitter

  [ Disclaimer: ]

  All MegaMan X (Rockman X) material including but not limited to charcters, images, sounds, lore music are copyright by Capcom. Gameplay designer, code, hurtbox/hitbox, framedata information (of this project) and engine is NOT copyrighted by Capcom.

  Due to the negative reception, lack of community support, and the lack of passion of the other members who joined the team (Yes, they abandoned the project) - this project is canceled forever!

  [ Thank you for reading! :) ]

  Note: This project is being rebooted under the name Fight Arena X (Not made on Mugen) and is being developed by just one person.

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