The battle for Eternia is in your hands!

  Side with He-Man and his allies or Skeletor and his minions in this new take on the classic Barbarian sword fighting game.

  Battle 8 levels against increasingly difficult foes or play against a friend.

  You have the power!

  This Pico-8 cart is bursting with the Power of Grayskull, featuring:

  16 Characters 16 combat moves 4 stages 8 difficulty levels 3 game modes A kickass soundtrack

How to play:

Arcade mode is a battle against enemies of increasing difficulty to regain control of Eternia

  P1 vs CPU is a 1 round fight with customizable difficulties, characters and stage

  P1 vs P2 allows you to fight a friend with your favorite characters

  While selecting your character in vs modes, use up and down to select stage and difficulty.

  Controls:

  Player1: Pad 1 \ arrow keys + Z/N ([O] Button - Attack) + X/M ([X] Button - Defense)

  Player2: Pad 2 \ E S D F + W/Left Shift ([O] Button - Attack)+ Q/A ([X] Button - Defense)

  

  Move list:

  UP -Jump, RIGHT - move forward, DOWN – crouch, LEFT - move backward, ATTACK - Body Chop, RIGHT+ATTACK - Neck Chop, UP + ATTACK - Overhead Chop, LEFT + ATTACK - Sword spin, DOWN + ATTACK - Leg Chop, DEFENSE - Protect Body, UP + DEFENSE - Protect Head, RIGHT+ DEFENSE - Headbutt, DOWN + DEFENSE – Leg chop, ATTACK + DEFENSE - Flying Neck Chop

Credits

Original artworks and idea: John Henderson

  Music (main theme available for download below) :

  yourykiki (Damien Hostin - check out his great pico-8 games: Brutal Pico Race and Pico Cyberbank)Matt KimballGeoff Sejai-Smith Programming and gfx: Andrea Baldiraghi

  Masters of the Universe and all related characters TM by Mattel Inc.

  Barbarian TM by Palace Software Ltd. 1987

  

Thanks to:

John Henderson - for granting me permission to develop this version of his original idea

  FL - for his barbarian archive and source codes: http://barbarian.1987.free.fr

  Frederic Souchu - for finding and sharing it

  JadeLombax - for his triangle drawing functions

  Zep - for pico-8 https://www.lexaloffle.com/pico-8.php

  And all pico-8 users for their support and contributions on this game

  and on Mortal Cards

  Development Stats:

  Started on may 29 with the first teaser

  35% of the time on picodraw for backgrounds

  July 9 – complete graphics foundation and picodraw

  Aug – 18 game code completed

  Aug 23 - Added Music and released online

  About three months, working around three hours per day 5 days a week when possible.

Development log

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