2ND PLACE IN YOYOGAMES GMS2 BETAJAM#2

  "A simple, tried and tested concept well executed. Jump higher and higher until you can escape the gravitational pull of the planet. Some fun dialogue in this one to break up the levels and feed the feeling of progress. Some great glitch-style effects as you combo more and more jumps and get progressively faster, almost as if you're losing control or breaking some sort of speed barrier!" -Shaun Spalding (@ShaunJS)

  Magicians in space! .. or astronauts using magic..

  You use magic to get outside the gravitational pull of planets!!

  There's also a story involving something dark, sinister, and funny.

  It's a thing. Try it out.

  For GMS2 BetaJam#2 using 3 shaders:

  Background shader (starry space) Fullscreen shader (chromatic aberration glitch) Object shader (distort on asteroids) All shaders get pumped a ton of variables to make it feel alive!

  How to play:

  Use <ARROW KEYS> or <WASD> or <NUMPAD> or <DPAD> to move your character Use magic powerups to escape the gravitational pull Enjoy!

  Multiplayer - local:

  Press <UP> for <ARROW KEYS> player to join Press <W> for <WASD> player to join Press<NUMPAD 8> for <NUMPAD> player to join Click start game Compete to get the highest score against your friends

  Log:

  2022-02-08: Gamemaker project file now free!

  2017-02-15: First upload

  2017-02-16: Edit on spelling and added menu_image, also added source

  SOURCE HAS NO SOUND TO PREVENT THE FILE FROM BEING TOO LARGE - THOUGH IT IS NOT REQUIRED TO PLAY THE GAME AND OR VIEW THE SHADER CODE IT IS RECOMMENDED TO DOWNLOAD THE GAME ITSELF TO GET THE FULL EXPERIENCE!

  2017-02-18: good luck to all contestants; I've already played most of the games and have picked my favorites!

  2017-02-21: Here's a GIF:

  MagicAstronautsGIF

  2017-02-23: Added Multiplayer explanation in text. Also question for anyone playing; are you interested in seeing more mechanics in this game or simply more levels? If so, let me know in a comment or message!

  2017-02-27: 2nd place in BetaJam2!! (see link for blogpost)

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