Welcome to the Royal Competition of Death!
About Last One Standing: Royal Massacre is a psychological horror/murder mystery visual novel that explores a different side of the classic no-escape storyline. After being abducted by a mysterious man who provides no name beyond "the King of the Competition" before ordering them to serve as his Court—the participants in his Royal Competition of Death, a challenge in which they will be forced to murder each other until one remains—fifteen unconnected people must figure out how to not only avoid untimely demise, but uncover the details of their situation and the King's motivation. This proves to be a much more difficult task than anticipated as perspectives clash, rifts form, and caution morphs into secrecy, raising the question of who can safely be trusted within their shared goals.
Synopsis
"Eyes do deceive, and names do lie. Who can you trust, when there is no one you can trust?"
Kostya Evanoff is horrified when he wakes up to find himself in a pitch-black room, completely unlike anything he's ever seen before. However, this is hardly the beginning of his nightmare. As he leaves this mysterious area, he only continues to find more and more bewildering sights, as well as fourteen unfamiliar people, but none of it compares to the shock of realizing where, exactly, he is: a castle in modern-day Russia.The second piece of this puzzle falls into place when he meets the man behind it all: “The King of the Competition,” the leader of an enigmatic organized crime group that has been targeting the fifteen children for an unknown length of time, and for unspecified reasons. All he shares is his plan to host what he has titled the Royal Competition of Death, a murder-based challenge where the only way to win is to be the last person left alive—though the question of why remains unanswered.
With the “Court” pitted against one another, the logical next step is entirely unclear. Should they work together, mend the ties that the King shattered and search for a way out, or divide in hopes of protecting themselves? Both options seem to come with dangers that outweigh the benefits, especially once the competition begins at last.
As stress and intensity rise, Kostya’s resolve cracks, his desire for answers and for freedom sending him spiraling into a state that quickly seems beyond reversal. And when truths come out, betrayals shake the foundations, and uncertain enemies begin to present themselves within the Court, the line between perception and reality only continues to blur.
Who will be the last one standing?
Gameplay Though this is a visual novel, we do try to make it as interactive as we can. Through dialogue options, menu choices, and floor maps, the player is given control of the protagonist, Kostya, in many ways, and is granted freedom to choose their own responses on many occasions, as well as where they would like to go and who they engage with. The prologue largely contains just maps and exploration functions, with dialogue options scattered throughout, but several new features, such as the Intermission events, are introduced in the first chapter. An example of the Intermission feature from chapter one
One of the many maps that allows Kostya to move through the castle
The conference, however, is even more engaging. Serving as a debate in which the player must draw a conclusion about the events of the game leading up to that point, it is filled with different dialogue choices, memory tests, typing prompts, and minigames of all sorts. The types vary between situations and chapters, but the entire part functions on a point-based system, through which the player can also get a game over, forcing them to begin again from their most recent save.
That being said, despite this, the game follows a completely linear story. As in, though the player has freedom to make decisions and impact minor events, the overall results will be, in most senses, the same. There are many opportunities to take control, to choose where to go and what to do, so though they may not be too significant in the grand scheme of things, they create a more open and interactive environment for the player.
Language Options/Варианты языка
-English (default)
-Russian/русский
To switch the language, go to the main menu, select Options, then go to the Language menu and click your preferred language.
**Notice: The Russian translation is temporarily unavailable. We apologize for any inconvenience.**
Warnings
This game contains:
Flashing/flickering/shaking images Depictions/descriptions of death and murder Graphic displays of violence Excessive strong language Frequent references to murder, suicide, etc Significant focus on sensitive subjects such as loss, grief, trauma, etc References to emotional, verbal, & sexual abuse Sexual references & humor Play at your own risk.
Credits Crimson Sugar Studio Team Members Mist - coding, music, writing, plot, character design & creation
Dani - character art, background art, writing, plot, character design & creation
Voice Actors Sean Madson - voice of Kostya
Mintskos (Ava) - voice of Olesya
K.AraVA - voice of Arina
Joshua Gallagher - voice of Iona
Astra Orion - voice of Lanassa
Jerron Bacat - voice of Lavrenty
Jet_VA - voice of Mikhail
LynnVA - voice of Sasha
Mikey Luna - voice of Fadei
GaAFfe - voice of Valeri
Kristen Erridge - voice of Sabina
Anthony Rodriguez - voice of Kuzma
Falon Echo - voice of Antonina
Bianca Shaw - voice of Yana
Zel Tracey - voice of K
Norm L - voice of the King
Nikko Abanilla - additional voice work (screaming SFX)
Other Associates BlindedByJustice - Russian language translator
Contact Us
For information about our studio, news updates, walkthrough guides, and more, check out our website!Studio Twitter - @crimsonsugarstd
Mist's Twitter - @queenmistcss
Dani's Twitter - @queendanicss
Email - [email protected]
(If you have any questions, comments, or concerns, feel free to reach out to us through any of the methods listed.)
Status | Released |
Rating | Rated 5.0 out of 5 stars (6 total ratings) |
Authors | Leon, cosmofauna |
Genre | Visual Novel |
Tags | Atmospheric, Fantasy, Furry, Multiple Endings, Narrative, Queer, Romance, Spooky, Story Rich, weird |
Average session | About an hour |