Welcome to Hazard Tower: Safety First, a challenging platformer game that will probably make you angry!
This game is a prototype for a full version of a game jam game that we created in 2021, we've decided to release this as a way to see if there is any interest in a full version.
In this game you play as just an average guy who woke up unconscious in this mysterious industrial tower wearing a green hazmat suit.
As you wake up you get told by a weird voice coming from a monitor screen that the only way to escape is to adventure through the rooms of this tower.
This demo currently has the first planned tower implemented into the game with a total of 15 different rooms all with different traps, hazards and platforming challenges to get past.
A & D - Move Left and Right.
Space Bar - Jump
Mouse/Enter - Menu Movement & Dialogue Progression.
P - Pause Menu
This game was developed by Panic Room Games
Our team consists of 12 members...
Sebastian Wyatt - Project Lead
Arron "Squidkid" - Game Director & Programmer
Max Patteson - Programming Lead & Environmental Art
Asriel Cooper - Programming
Josh Boughton - Art Lead & Management
Joosh - Player Art & Environmental Art
Oliver Fraser - Background Art
Luna "Greg the Frog King" - Promotional Art
Pianocats - Music & SFX
Logan Andrews - Narrative
Joseph Goodman - Quality Assurance
Thomas Buckley - Marketing
-Final Note-
This game was developed as a sort of sequel/full version of Hazard Tower, a game that a few of our team members released in 2021 for a college game jam project.
We had originally planned to implement 3 towers into this demo (45 rooms) instead of the 1 tower (15 rooms) we have but unfortunately due to time and budget we couldn't do that.
We hope you enjoy this game anyways and if people like it we plan to make a full version or possibly update it slowly as we go.
Thank you!
- Panic Room Games
Status | In development |
Platforms | Windows, macOS, Linux, HTML5 |
Rating | Rated 4.5 out of 5 stars (2 total ratings) |
Author | Corundum Games |
Genre | Puzzle, Action |
Made with | Inkscape, LMMS, Unity, Aseprite |
Tags | 2D, 8-Bit, Arcade, blocks, mashup, Pixel Art, Retro, Shoot 'Em Up |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Xbox controller, Gamepad (any), Joystick, Playstation controller |
Accessibility | Color-blind friendly |
Multiplayer | Local multiplayer |
Player count | 1 - 2 |
Links | Homepage, Press Kit, Support, YouTube, Twitter |
Development log
- Play(test)ing to WinSep 27, 2019
- My Disappointing Automation ExperienceAug 31, 2019
- New Release Available!Aug 25, 2019
- This Will Be On The TestAug 25, 2019
- Why I Played at Play NYCAug 15, 2019
- Introducing ChromavadersAug 09, 2019