grow is a tiny garden simulator that tries to provide a non-competitive experience, originally created for #peaceloveandjam

  This new edition for #ruinjam has some performance optimizations, and experimental OSX builds.

  The goal of the game is to fill a barren area with tiles of vegetation that will grow over time. There's two buildings providing you water and a character that turns it into seeds which you can drop. If you plant too far away from the buildings, plants will die out due to lack of water.

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