GRIEF is a short 5-10mn game I made a few years back. It's very personal to me and I'm releasing it to see if some people relate to what I was trying to express.
It was initially a M&K game but it also works well with VR.
Please come forward with any bugs you may find.
if you like my stuff you can visit my artstation :
https://www.artstation.com/malmerida
Objective:
It's pretty straightforward. You just have to find a way out of the loop, and there are three endings.
Controls:
- QWERTY (or AZERTY) for movement.
- CTRL to Crouch, SHIFT to sprint.
- There is no action button.
VR Controls:
VR works although I only tested it myself with a WMR so it might have some unforeseen bugs.
You can use controller or mouse/keyboard, seated or standing up, however you want it.
- [8](numpad) and [2](numpad) or adjust height.
- [4](numpad) and [6](numpad) to snap rotate.
- On controller, use D-PAD to adjust height and rotation.
- VR Controllers are not necessary. You can use keyboard or PC controller.
Status | In development |
Platforms | Windows, macOS |
Release date | Jun 06, 2019 |
Rating | Rated 4.1 out of 5 stars (7 total ratings) |
Author | Anthony Tesija |
Genre | Action |
Made with | Unity |
Tags | battle, Controller, eat, Food, local, Local Co-Op, Local multiplayer, party |
Average session | About a half-hour |
Inputs | Xbox controller, Gamepad (any), Joystick |
Multiplayer | Local multiplayer |
Player count | 2 - 8 |
Links | Steam |