Bury a dancing crow behind a wall of peanuts. This is what it wants.
This is an idle game designed to put the player in tension between queuing more actions (and hence making progress) and actually witnessing the gameplay.
Also, there's a chiptune. It incorporates Pico-8's built-in sound, but also some homemade synth code for the bassline.
Epilepsy warning: there's a little flashing, but all of it is localized to small areas of the screen. (under 16x16)
Development log
- Quick Hotfix89 days ago
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