Escape from the Dungeons of Bonk by carefully planning your movements. Launch yourself at the dungeon's inhabitants and reach the stairs to survive!

  A 7 Day 2021 RogueLike submission. Programmed using Godot, in under 7 days.

  Every level is procedurally generated and populated.During each round, objects move with no regard to the grid, but a "Settle" step will return everything to the nearest tile at the end of the round.Normal, tile-based movement is still an option for those hard-to-reach spaces.Take advantage of groups of enemies. They can damage each other!Modify the level size, as well as the depth of the dungeon using sliders the options.

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