Controls:

  Arrows - Walk Hold Left Mouse - Walk to Target Hold Right Mouse - Pan Z/C - Follow Entity Enter - Menu Menu option explanations:

  x/o shader - toggle post-processing shader clust - Generate new single-cluster entity clusts - Generate new multi-cluster entity segs - Generate new multi-cluster entity constrained to two limbs per segment This is a tech demo from June of 2018. It is the fifteenth and last iteration of a file named "ds", after which point my inability to decide on a direction overpowered my interest in iterating further. Messy source code is available as a download for those interested, alongside GIFs of various iterations.

  Published for the Fragment Jam, and made with PICO-8.

Development log

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