A submission for GMTK Game Jam 2022. The theme was 'Roll of the Dice'.

  Do you have what it takes to play through a simple platformer while a crew of 6 creatively inept product managers make random changes?

  Clear as many builds as you can while surviving an onslaught of accumulating bizarre design decisions. Every run is unique. What build number can you reach before the game goes gold?

  Use left and right arrow keys / A and D to move

  Space bar to jump

  R key to 'reject' the latest build

  Concept by Tom Cheshire & Sean Rugg

  Programming by Tom Cheshire

  Art by Sean Rugg

  Featuring Music by Staintocton

  Dev log available now! https://www.youtube.com/watch?v=ax9-DcyBc3c

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