Data Shift is a first person action survival game set inside of a computer. It features five different environments each with their own unique level elements. As the play you will control a small robot known as a D.I.V.E. that is equipped with an upgradable rifle and a world manipulation tool. While playing enemies will continue to increase in strength and number while also evolving into different forms of a super computer virus called the Basilisk. Play through the story mode to learn the environment then put your skills to the test and see how long you can make it in the survival mode. And remember in a world where enemies continue to evolve you yourself must shift.

  System Requirements:

  Processor: 3.5 GHz Intel Core i5

  Operating System: Windows XP or higher

  Memory: 8 GB DDR3

  Storage: 1024 GB 7200 rpm

  Graphics: NVIDIA Geforce 7800 GT or ATI Radeon x1950 Pro

  Other: Four USB 3 ports

  Plays with both keyboard controls and game pad controller

  Dev Team

  Management

  Peter Smith - Sponsor

  Gideon Shbeeb - Sponsor

  Miranda Holland - Producer

  Design

  Christian Boyette - Lead Designer

  Andrew Bond - Designer

  Wyatt Shumate - Designer

  Jedediah Osborn - Sound Enginner

  Art

  Matthew Young - Lead Artist

  Alec Paquin - Artist

  Jordan Ritter - Artist / Animator

  Miranda Holland - Artist

  Programming

  Christian Boyette - Lead Programmer

  Andrew Bond - Programmer

  Wyatt Shumate - Programmer

  Special Thanks

  Alexander Jay Aslani for the soundtrack.

  Soundtrack

  Battle theme is called "Desolation",

  Between the waves track is called "Let Them Come",

  Main theme is called "The Arrival"

  Alex's website: http://www.alexanderjayaslani.com

  Alex's Soundcloud: https://soundcloud.com/alexander-jay-aslani

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