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  How to play:

  Arrow keys: Move; X: Shoots; C: Activates Eating Mode;Enter: Pauses.

  

About

Pilot a rare Bullet Eater, a ship that builds power from eating the enemy bullets!

  Made for the Go Godot Jam #4, along about 10 days.

  The theme was "Less is More": I took a minimalist approach with the visuals, and a bit with the music too I guess (there are not a lot of instruments, mostly drums and a bass).

  Mechanics-wise, the controls are quite simple, but there's a catch: you start up really weak, and has to get stronger by eating the enemy bullets (hence the game name, Bullet Eater). This ties in the theme since the player needs to get less away from the bullets to get more power. Usually I play the other way around in shmups.

  So... maybe I stretched the theme a bit! But I'm satisfied with how things turned out.

  Inspirations: Dangan GB, Monolith, Touhou

  Credits Fonts used were made Damien Guard and me. Used some sound effects from Kenney as well. Palette used was Spacehaze.

  Software used:

  Godot Engine v4.2 Stable; Audacity v2.4.1; Deflemask v0.12.1, module YM2151; Aseprite v1.2.40; LabChirp v1.60; Screen To Gif 2.31; GIMP v2.10.32.

Development log

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