The Book of Shaders ported to Godot's shader language with an editor.
Live loading, editing and saving of godot shaders in a simplified interface.
Now with a 3D shader option!
If using this web version of the app, use your browsers developer tools console to debug your shaders.
Experiment, create new shaders, but most importantly - have fun!
Feel free to make suggestions and contributions at Github below.
Source code: https://github.com/jayaarrgh/BookOfShaders-Godot
Godot shader language
Migrate to Godot's shader language
Development log
- Big updateFeb 12, 2023
- Turn off Audio DescriptionAug 03, 2022
- World Empire 2027 - Now available for MacJul 04, 2022
- World Empire update version 3.4.8 - Huge change in game speedJun 14, 2022
- World Empire - Version 3.1.8Apr 26, 2022
- Version 3.1.7Apr 19, 2022
- Artificial Intelligence game speed breakthroughApr 13, 2022
- Our plans for the next few monthsApr 11, 2022
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