The Book of Shaders ported to Godot's shader language with an editor.

  Live loading, editing and saving of godot shaders in a simplified interface.

  Now with a 3D shader option!

  If using this web version of the app, use your browsers developer tools console to debug your shaders.

  Experiment, create new shaders, but most importantly - have fun!

  Feel free to make suggestions and contributions at Github below.

  Source code: https://github.com/jayaarrgh/BookOfShaders-Godot

  Godot shader language

  Migrate to Godot's shader language

Development log

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