<<ATTENTION>> PC Xbox controller required. We will add support for keyboard and other controllers in future test releases.. Stay tuned!!

  BlumeShadow A pixel based metroidvania game built on exploring. (WIP test level) This demo is a work in progress over the past year of experimenting in Unity. Most everything you see is just a place holder art. This is primarily for fun to do on the side for the two of us. We have no expectations other then learning how to make a side scroller and getting thoughtful criticism from all of you.

  The demo consists of 12 rooms we are testing. Along with abilities to find in order to progress. Your energy is linked to your weapon. The more energy you pick up the stronger your weapons will become. But if you lose energy your weapon power decreases.

  Would love to get some feed back on some of the game mechanics. Ideas you may have to make things better and bugs that you find.

  

  Gameplay features.

  Xbox controller enabled/ no keyboard

  Jumping, "A" Button Double Jump, "A" Double tapShooting , "X" ButtonDashing, "R_bumper"Bombs, "L_Bumper"Exit, "Escape" Key

Development log

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