The fast-paced mix of RPG and 2D fighting game returns in Beatdown Dungeon: Demon Day! After the events of the first game, Nitro and his friends are stuck in the demon world and have to fight their way through the otherworldly town of San Fiasco. Can they make it home to the human realm?

  Features:

  11 playable characters, including newcomers Traude, Thunderjack and Albrecht. Improved visuals and audio.A brand new overworld replacing the random dungeons of the first game.The first 2 dungeons and story chapters of the new campaign.Custom Demon feature to customize your own demonic fighter in Campaign Mode.Local Versus Mode.Improved Training Mode.19 badges to customize your fighters with.20 helpers to assist you in battle.A whole bunch of new options, including stage and music selection, more color palettes for your fighter and keyboard config. Keyboard controls are supported, but PS4 or XBOX controllers are recommended.

  Any and all feedback is welcome! This game is still in development, so changes can still be made. If you run into any bugs, please report them!

  Demo Version 1.7 adds the second story chapter of Campaign Mode. This expands the main storyline, adds more optional party conversations and a new dungeon to explore: St. Foras Park. The popular Custom Demon feature from the previous game also makes a return.

  Version 1.7.3 adds 5 new helper characters and 2 new stages for Versus/Training Modes: DragoMart and Realm Road.

  The press_kit_demo.zip folder contains logos and character artwork if you want to cover the game. No need to download it if you just want to play the game.

  Beatdown Dungeon is a creation of Phil Airdash. Further credits can be found inside the game.

  Feel free to contact me on Twitter: @BeatdownDungeon

  Why not join the Discord? https://discord.gg/wNRPQED

  Liked the characters and world of Beatdown Dungeon? They're now available in sticker and pin form, if you wanna toss some coins my way:

  https://www.redbubble.com/de/people/Phil-Airdash/

Development log

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