A Love letter to the Bitmap Brothers, Xenon2 and the Amiga.

  Created for:

  Itch.io Devtober

  And

  Syntax Bomb 'Go Nuts!' competition

  SyntaxBomb 1st Place Winner

  

  Axonite is your ship and you need to blast your way for as long as you can.

  The foes will come fast and furious. They will bank and turn and rotate around you firing and doing all sorts of other nasty things.

  With immersive audio (provided by QasarBeach) and a bostin 16 bit house soundtrack that will make your Amiga cry and your Fairlight weep, QasarBeach has been heavily used to get the most out of every beat...

  Enjoy both PC and MacOS versions with fully configurable keyboard and joystick support!

  With 4 difficulty settings and an initial 3 levels to fight your way through each with a more fiendish end of level Boss to beat with the wet end...

  Featuring super smooth multi-parallax scrolling. Large number of shots on screen and more enemies you can shake your middle finger at. Plus the shop!

  Want to visit the shop, then collect those power-ups and coins and not forgetting Bart your droidly shop keeper who just might have something you want... or not?

  Relive that 80's retro feeling. Finger mashin' sticky trigger, ear blastin fun...

  You know you want to...

  V1.04x (MacOS build)

  This does not change anything, but removes the security dialog when run :)

  also adds keyboard P to pause (for Xerra)

  V1.04

  third update

  minor sound tweaks

  bug fixes

  Level 4 added with all new aliens

  V1.03

  Second update

  minor sound volumes tweak

  sound issues with clicks fixed

  crash if pressing keys at start fix

  escape triggers menu when only in game

  minor map edits

  V1.01

  First update. this focusses on adding full keyboard and joy support on all menus including the shop!

  Also added is ability to add initials to your hiscore.

  Some graphics have been changed - made slightly bigger and colors altered

  general bug hunting

  re balancing of game to make it a bit fairer - but don't worry it's still as brutal as ever.

  Difficulty setting are now numbered so you can see which is the lowest and highest etc.

Development log

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