Automating The Philosophers Stone
An Incremental Game Jam 2023 Submission
If you like the game, you can review it for the next few weeks for the Game Jam which would be lovely <3
You ever wish you could keep more resources / upgrades on reset in your idle games?
You ever say to yourself "Damn, I should reset for rewards, but I'll have to go through long periods of grog again?"
Well I got just the game for you! Automating the Philosophers Stone is a game about slowly accumulating energy based off of your max resources across all resets, meaning there is no cost to do an use your energy in other upgrades
Most of the upgrades in the game cost this energy resource so if you feel stuck in your current run you can simply reset and get all your energy back to try another
Yes, this means the game favors active gameplay for parts where you can constantly upgrade your strategy, but there a ton of scaling upgrades which let you idle away for great rewards
Currnent content:
- 3 Basic elemental generators (Fire, Water, Earth)
- 21 Upgrades (including many infinitely repeatable ones)
- Energy Multipliers based on amount of elements sacrificed on resets
- 6 Milestones for sacrifice amount
- 7 Challenges (which give really good rewards)
- 3 Ultimate generators (Air, Space, Aether), which are unlocked through milestones and challenges which ramp up to do ridiculous things and should push you to the end
If you want to interact with others and help me balance out this game, join my server here: https://discord.gg/t75P8fNT <3 <3
There is also a github pages version which should be the same, but hosted on github instead of itchio: https://sophiewalden.github.io/AutomatingThePhilosophersStone/
This is all for a Jam, but if you would like to further support me: https://www.buymeacoffee.com/soapietomato
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | shyfu |
Genre | Shooter |
Made with | Aseprite, PICO-8 |
Tags | 2D, Arcade, Global Game Jam, PICO-8, Retro, Sci-fi, Shoot 'Em Up, Short, Singleplayer, Space |
Average session | A few minutes |
Inputs | Keyboard, Joystick, Smartphone |