Delve deep into the dark dungeon full of terrifying ASCII monsters in this roguelike first person shooter game. Level up your character (no pun intended) and make your way down through the floors that become progressively harder and harder. Combining early 90's first person shooters and old school text-based rougelikes, Asciipocalypse presents it's eerie 3d environment, writing it out on your screen using ascii characters and nothing more.
This game started as an educational project over a year ago. The initial version was developed over the course of one month, however the game has been through some updates since. I plan to keep working on it still (as long as I'll find time to do so :)), to further improve the game's replay value and to make the overall experience more diverse. Any suggestions for new content/improvements, as well as bug/performance issues reports are very welcome.
Keep in mind that whole rendering is done on the CPU. In case of game's performance dropping, consider playing on lower screen resolution.
Source code The source code is available on my Github page under an MIT license. Feel free to read and experiment with it. Also remember to follow the page if you want to track any future changes and game updates.
Older versions If for some reason you're interested in downloading an older version of the game, you can find all of them under the Releases section of the Github page.
Status | In development |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | 4Happy Studio |
Genre | Adventure, Puzzle, Survival |
Made with | Blender, Adobe Photoshop, FL Studio, Unity, Adobe Illustrator |
Tags | Mystery, Psychological Horror, Survival Horror |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
Development log
- (Announcement!) New Demo update 2020Sep 09, 2020
- Devlog #3 - Files Management is importantJan 14, 2020
- Devlog #2 - Character Controller Has Been Updated!Dec 24, 2019
- Devlog #1 - Our First GameJul 16, 2019