Arthur is stuck inside a gigantic cave with hungry monsters. He has to cook for them in order not to get eaten himself, but they are very picky about their food and, most importantly, they are AL-WAYS hungry !

  This project was made during a game design class at LUDUS Académie, we had to make a Level Design Document in a few days, and then give it to another student in order for them to make a game using this level design.

  How to play Press Q, A or the left arrow to move leftPress D or the right arrow to move rightPress Z, W, or the up arrow to jumpPress Shift to sprintPress E to interact with objects and monstersPress R to let go of your meatball

  Credits Game design : Valentin FONDERFLICK and Gaëtan PIOULevel design : Valentin FONDERFLICKProgramming : Gaëtan PIOUArt : Gaëtan PIOU and Craftpix.netMusic : Alteration by Makoto

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