Game Description

  You play as Alset, an armless engineer and inventor who has had her blueprints stolen. On your way to retrieve them you encounter puzzles and traps powered by the very same technology Alset invented.

  A normal playthrough of this prototype can range from 10 to 15 minutes, but the game is also meant to be speedrun-friendly; responsive controls, no RNG, and a lot of shortcuts. This can cut down the time to less than 2 minutes. (Or maybe even less.)

  Input

  An Xbox controller is recommended to play this game, and we can't guarantee reliable input if you use some other device.

  Development

  We are six students from the University of Skövde, and this prototype was developed in our spare time during eight weeks. The game received a nomination for the category "Best Execution in Audio" for the Swedish Game Awards, and placed 3rd in the hobby category in the Game Development World Championship.

  The development process can be watched here:

  Development is currently on hold due to studies and other projects taking up our time.

  Crew

  Adam Wallberg - Director, Programmer, Designer, Composer, Artist

  Sanna Ylvén - Producer, Designer, Artist

  Carl Sjölander - 3D Artist

  David Stenfors - Animator

  Angelica Holst - Texture & 2D Artist

  Felix Grönvall - Design & QA

Development log

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